houdini vex experiments
This was the first experiments that i made with SideFX Houdini using VEX to control the shape of the geometry with math formulas
The geometry is generated from a math formula and then iterated on a 3d mash a number of times. Changing this parameters allows to create different shape and different level of complexity. I started with a great guide by Entagma and then make some changes in Houdini to create the mesh that i wanted.